About me

I graduated with a PhD degree from the Computer Graphics and Geometry Laboratory (LGG) at Ecole Polytechnique Fédérale de Lausanne (EPFL) under the supervision of Prof. Mark Pauly. My research interests are human performance capture and reconstruction, and in general loving to work at the intersection of computer vision and graphics.

After 5.5 years at Meta Reality Labs, now I'm at Google AR & VR .


News

  • November 2022: Joined the team of Thabo Beeler within Google AR, working on the next generation of digital humans.
  • August 2017: I have graduated (yeay, Dr.!), and will start new adventures with the computer vision team in Facebook AR/VR (Oculus).
  • April 2017: Our new paper on anatomically-inspired facial animation got accepted at SIGGRAPH 2017.
  • August 2016: Our new paper on physics-based anatomical human body reconstruction got accepted at SIGGRAPH Asia 2016.
  • July 2016: Starting an internship at Adobe Creative Technologies Lab in Seattle.
  • June 2016: Fun meeting up with the old team at the PCL Hackfest Summer 2016 in Munich, Germany.
  • June 2016: Two papers recently got accepted: at SCA and MICCAI this year.
  • August 2015: Our work on dynamic 3D avatars is getting a lot of attention from the press!
  • June 2015: Brand new personal website!
  • March 2015: "Dynamic 3D Avatar Creation from Hand-held Video Input" is accepted to SIGGRAPH 2015.


  • Contact



    Email: alex.e.ichim@gmail.com